Ice-Pick Lodge Announces Knock-Knock!

I recently got a press release for a new title coming from the Russian developer, Ice-Pick Lodge. The premise for this new title was so creepy that I had to post about it. Check it out below:

“A wooden house stands in the forest. A single man lives there.

The house recieves visits from unusual guests that knock on the window inviting this strange hermit to join them in a game of hide-and-seek. To win, simply remain alive and maintain your sanity until sunrise. Approaching the Visitors head-on is a dangerous idea.

As soon as the first Visitor emerges from the forest, the countdown begins. Every passing hour brings them closer to the house, and the house’s walls offer no sanctuary. Something is already inside. Something is opening the window and banging around in the kitchen. Something controls the cellar and attic. Floorboards creak softly deep in the bowels of the house.

The Visitors are well aware of your position, so you must make your rounds of the house and find the breaches that let the creatures inside while doing your best to mend them.

You may come across some useful items that might help your survival, but those items are always random and your inventory is limited to 5 slots, so your gear changes by night.

Survive until sunrise and the monsters disappear, but if they get you before the sun peeks over the horizon, well, just the idea is terrifying.”

Terrifying indeed…

Appropriately titled Knock-Knock, this survival horror game (an assumption based on the above description) has some great ideas on paper. For one, the items that you come across are random. Based on some of the screens it looks like the house itself is also randomly generated (unless there are multiple houses).

Hearing something “knock” in the dark is scary, especially when you have to go check it out. The only way to keep out the creatures is to mind the part of the house that’s been made vulnerable. The idea of some sort of sanity meter isn’t new. That said, I’m curious to see how it affects gameplay.

The press release also explained that the Lodger (the protagonist) lost something very important. Apparently it can explain what is going on. On the base level of survival though, all you have to do is last till sunrise.

Knock-Knock is coming to the PC, though exactly when is up in the air. We’ll continue to follow this creepy game and share what we find!

© United Front Gaming. All rights reserved. Site design by: 801red