Techland Released New Hellraid Video!

Techland has released a new video for their upcoming co-op slasher, Hellraid. Focusing on the game’s AI, this video features skeleton animations. Check it out:

Techland also threw in some blog posts (part 1 and 2) to further explain what’s going on in the video. The main thing I got from it is shown below:

Let’s start with the basics: what the AI of the in-game enemies really is. To put it simply, it’s a collection of abilities and actions, the interdependencies between them, and the rules of their occurrence. Many game developers try to predict single-handedly dozens if not hundreds of various situations that may occur in the game and then include them in the code. With Hellraid, though, we use a more advanced technique called HTN Planner. Not only does it analyze scrupulously the whole situation around any AI unit, but also adjusts their behavior to dynamic changes of gameplay conditions.

And…

An important element of the HTN Planner are the tools that measure the duration and frequency of given actions. This way, the AI is never caught in a loop of infinitely repeated actions. The result is obvious: the enemy doesn’t walk in circles and uses more than one type of attack.

There is a lot more information on the blog then what I posted (of which you should check out), but this was the gist of what’s going on. So far, Hellraid is shaping up to be a cool game. I hope to get my hands on a copy soon!

Hellraid is set to be released on Xbox 360, PS3, and PC; actual release date TBA.

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Hellraid

Hellraid is a first person, hack and slash game that's being developed by Techland. 

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